
On the one hand, it collects ideas from other users on the other hand, it experiences by itself. Purchased by Sega in 2013.įocused on providing publishing services for independent developers forĪcquired by Aristocrat Technologies in 2018Ī video game developer.This article written by MiniTool group analyzes the security of Nutaku on both its websites and apps. Specializes in porting Windows games to Mac OS.įormerly GT Interactive Software, became full subsidiary of Atari,Īlso a video game developer. Published flash titles before branching out into mobile, PC, and console

Acquired Neversoft in 1999 and Infinity Ward in 2003 acquired several other developers as well.īy merger between Activision and Vivendi Games in 2008.Īlso a video game developer, and does work for hire console and mobile Part of Active Gaming Media Inc., focuses on the localization andĪlso a video game developer. Of KID until 2006, and of Cyberfront since then. Publishing label of Take-Two Interactive. PublisherĪlso a video game developer, marketer, and distributorĢK Games – subsidiary of Take-Two InteractiveĪlso a video game developer, marketer, and distributor. If you have any suggestions for additions or changes to the publishers list, please contact us. These advances are paid when the developer reaches certain stages of development, called milestones. Most video games created by an external video game developer are paid for with periodic advances on royalties. Large publishers may also attempt to boost efficiency across all internal and external development teams by providing services such as sound design and code packages for commonly needed functionality.īecause the publisher often finances development, it usually tries to manage development risk with a staff of producers or project managers to monitor the progress of the developer, critique ongoing development, and assist as necessary. Some large publishers with vertical structure also own publishing subsidiaries (labels). Other functions usually performed by the publisher include deciding on and paying for any licenses used by the game paying for localization layout, printing, and possibly the writing of the user manual and the creation of graphic design elements such as the box design.

The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Publishers often finance the development, sometimes by paying a video game developer (the publisher calls this external development) and sometimes by paying an internal staff of developers called a studio. We hereby present a list of game publishers – companies that publish games that have been developed either internally by the publisher or externally by a video game developer.
